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A bit of a drag.
Inti Creates has made quite a name for itself on the Switch with quality titles like Mighty Gunvolt Burst, Blaster Master Zero, Bloodstained: Curse of the Moon, and Azure Striker Gunvolt: Striker Pack all offering up some excellent retro run ‘n’ gun action. Going back further, however, the company put itself on the map with the excellent Mega Man Zero series on GBA, which blended some hard difficulty with a more melee-oriented combat system. Dragon: Marked for Death – the latest release from Inti Creates – acts as a sort of spiritual successor to the Mega Man Zero games (with a hearty dose of RPG action thrown in), although it notably fails to hit the same lofty standards set by the developer’s previous efforts.
The story follows the Dragonblood Clan, a group of people aligned with a dead dragon known as the Atruum, as they tussle with the Medius Empire and its self-righteous ideals. When the empire burns down your character’s village, they form a pact with the dragon Atruum and acquire his powers – which manifest in different ways, depending on which character class you’re playing – and embark on a quest to get revenge on the Divine Family that runs the Empire. It’s a cliché but serviceable plot, and though we would’ve liked for there to have been more memorable characters (Ciel, anyone?) and interactions along the way, the plot isn’t very much of a focus in a mission-based game such as this.
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